From 2808677625ebec6d9342363ba97af00a9c11bfcd Mon Sep 17 00:00:00 2001 From: yum Date: Mon, 20 Jul 2026 15:46:29 -0700 Subject: Add tangent vector debug view --- 3ner.shader | 1 + 1 file changed, 1 insertion(+) (limited to '3ner.shader') diff --git a/3ner.shader b/3ner.shader index 80216cc..1d10d40 100755 --- a/3ner.shader +++ b/3ner.shader @@ -1321,6 +1321,7 @@ Shader "yum_food/3ner" [ThryToggle(_DEBUG_VIEW_TANGENT_SPACE_NORMALS)] _Debug_View_Tangent_Space_Normals("Tangent space normals", Float) = 0 [ThryToggle(_DEBUG_VIEW_WORLD_SPACE_NORMALS)] _Debug_View_World_Space_Normals("World space normals", Float) = 0 [ThryToggle(_DEBUG_VIEW_OBJECT_SPACE_NORMALS)] _Debug_View_Object_Space_Normals("Object space normals", Float) = 0 + [ThryToggle(_DEBUG_VIEW_TANGENT_VECTORS)] _Debug_View_Tangent_VECTORS("Tangent vectors", Float) = 0 [ThryToggle(_DEBUG_VIEW_METALLIC_GLOSS)] _Debug_View_Metallic_Gloss("Metallic gloss", Float) = 0 [ThryToggle(_DEBUG_VIEW_HEIGHT)] _Debug_View_Height("Height", Float) = 0 [ThryToggle(_DEBUG_VIEW_DEPTH)] _Debug_View_Depth("Depth", Float) = 0 -- cgit v1.2.3