From 40cca6047a1cbaf9f8567aacddf67a877cdc3530 Mon Sep 17 00:00:00 2001 From: yum Date: Tue, 21 Jul 2026 15:23:33 -0700 Subject: Add custom cubemap; fix normal filtering; make glitter tint HDR --- 3ner.shader | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) (limited to '3ner.shader') diff --git a/3ner.shader b/3ner.shader index 75499d7..2fd6b94 100755 --- a/3ner.shader +++ b/3ner.shader @@ -41,6 +41,14 @@ Shader "yum_food/3ner" [HideInInspector] m_start_IBL("Image-based lighting", Float) = 0 _Exposure_Occlusion("Exposure Occlusion", Range(0.001, 10)) = 1 + //ifex _Custom_Cubemap_Enabled==0 + [HideInInspector] m_start_Custom_Cubemap("Custom Cubemap", Float) = 0 + [ThryToggle(_CUSTOM_CUBEMAP)] _Custom_Cubemap_Enable_Static("Enable (static)", Float) = 0 + [DoNotLock] [ToggleUI] _Custom_Cubemap_Enable_Dynamic("Enable (dynamic)", Float) = 0 + [NoScaleOffset] _Custom_Cubemap("Cubemap (HDR)", Cube) = "" {} + [HideInInspector] m_end_Custom_Cubemap("Custom Cubemap", Float) = 0 + //endex + //ifex _Bent_Normals_Enabled==0 [HideInInspector] m_start_Bent_Normals("Bent Normals", Float) = 0 [ThryToggle(_BENT_NORMALS)] _Bent_Normals_Enabled("Enable", Float) = 0 @@ -712,7 +720,7 @@ Shader "yum_food/3ner" _Glitter_Roughness("Roughness", Range(0.001, 0.1)) = 0.01 [IntRange] _Glitter_Angular_Cells("Angular Cells", Range(1, 4)) = 4 _Glitter_Filter_Size("Filter Size", Range(0.1, 2.0)) = 0.7 - _Glitter_Tint("Tint", Color) = (1, 1, 1, 1) + [HDR] _Glitter_Tint("Tint", Color) = (1, 1, 1, 1) [IntRange] _Glitter_UV_Channel("UV Channel", Range(0, 3)) = 0 //ifex _Glitter_Mask_Enabled==0 -- cgit v1.2.3