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Making it easier to work with shaders
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2022-02-17
Add target option to force `scalar` layout for storage buffers. (#2135)
Yong He
2022-02-11
Add interface for querying downstream compiler time (#2127)
Yong He
2022-02-10
gfx: support shader record overwrite and fix QueryPool. (#2123)
Yong He
2022-02-10
gfx: support d3d12 root parameters (#2122)
Yong He
2022-02-10
Fix MacOSX build issues (#2124)
jsmall-nvidia
2022-02-09
Various fixes to gfx. (#2120)
Yong He
2022-01-31
Revise entrypoint renaming interface. (#2113)
Yong He
2022-01-21
Add entry-point name override feature. (#2089)
Yong He
2021-11-15
Update gfx interface. (#2015)
Yong He
2021-10-20
Selecting downstream compiler on code gen transition (#1980)
jsmall-nvidia
2021-10-04
Removing exceptions from core/compiler-core (#1953)
jsmall-nvidia
2021-09-29
Fix ARM64 detection for MSVC (#1951)
Chad Engler
2021-09-29
Add ISession::loadModuleFromSource. (#1950)
Yong He
2021-09-10
First Slang LLVM integration (#1934)
jsmall-nvidia
2021-08-26
Add API to control interface specialization. (#1925)
Yong He
2021-08-17
Add GLSL450 intrinsics to SPIRV direct emit. (#1921)
Yong He
2021-06-24
Remove StructTag and associated systems (#1895)
jsmall-nvidia
2021-06-18
StructTag versioning (#1888)
jsmall-nvidia
2021-06-02
Various Fixes to gfx, reflection and emit. (#1867)
Yong He
2021-05-21
[gfx] Support StructuredBuffer<IInterface>. (#1851)
Yong He
2021-05-14
FXC as DownstreamCompiler (#1844)
jsmall-nvidia
2021-04-30
Clean up the way we stride over sub-object ranges for D3D11 and Vulkan (#1829)
Tim Foley
2021-04-29
Update gfx back-ends to handle static specialization (#1826)
Tim Foley
2021-04-23
Add `ISession::getParameterBlockLayout()` (#1805)
Yong He
2021-04-20
Various fixes to make `model-viewer` example almost working. (#1801)
Yong He
2021-04-20
Small filesystem improvements (#1802)
jsmall-nvidia
2021-04-16
Update `model-viewer` example and fixing compiler bugs. (#1795)
Yong He
2021-04-01
Refactor D3D12 renderer root signature creation (#1779)
Tim Foley
2021-04-01
Associating GUID (or UUID) with types (#1776)
jsmall-nvidia
2021-03-12
Add a CPU renderer implementation (#1750)
Tim Foley
2021-03-11
stdlib documentation (#1745)
jsmall-nvidia
2021-02-04
[gfx] Shader-object driven shader compilation. (#1688)
Yong He
2021-01-26
Integrate reflection more deeply into gfx layer (#1677)
Tim Foley
2021-01-11
LZ4 compression support (#1654)
jsmall-nvidia
2021-01-07
Fill in some missing bits of capability API (#1652)
Tim Foley
2021-01-05
Use "capability" system to select VKRT extension (#1647)
Tim Foley
2020-12-10
Building with embedded stdlib (#1634)
jsmall-nvidia
2020-12-07
Fix mistake where some public API functions weren't extern "C" (#1631)
Tim Foley
2020-12-03
Add shader object parameter binding to renderer_test. (#1622)
Yong He
2020-12-01
Make SlangCompileRequest COM type (#1620)
jsmall-nvidia
2020-11-19
File system refactor (#1611)
jsmall-nvidia
2020-11-18
Test for serializing out and reading back Stdlib (#1605)
jsmall-nvidia
2020-10-28
Add sequential ID cache in Linkage for witness tables and RTTI objects. (#1590)
Yong He
2020-10-14
Add reflection API access to global params type layout (#1577)
Tim Foley
2020-09-26
Add API for whole program compilation. (#1562)
Yong He
2020-09-24
Enable default cpp prelude. (#1560)
Yong He
2020-09-02
Allow unspecialized existential shader parameters (dynamic dispatch). (#1529)
Yong He
2020-09-01
Support dynamic existential shader parameters in render-test (#1525)
Yong He
2020-08-25
Export witness table and RTTI objects in compiled libraries. (#1514)
Yong He
2020-08-03
First pass support for Sampler Feedback (#1470)
jsmall-nvidia
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