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Making it easier to work with shaders
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Author
2024-07-19
Support parameter block in metal shader objects. (#4671)
Yong He
2024-07-18
Allow CPP/CUDA/Metal to lower/legalize buffer-elements to support column_majo...
ArielG-NV
2024-07-18
Initial implementation for decl-tree reflection API (#4666)
Sai Praveen Bangaru
2024-07-17
Move the file public header files to `include` dir (#4636)
kaizhangNV
2024-07-10
Add reflection API for functions. (#4587)
Yong He
2024-06-27
Add API for querying dependency files on IModule (#4493)
skallweitNV
2024-06-12
Delete glsl_vulkan and glsl_vulkan_one_desc targets. (#4361)
Yong He
2024-06-12
Capability System: Implicit capability upgrade warning/error (#4241)
ArielG-NV
2024-06-12
Extend the COM-based API to support whole program compilation. (#4355)
Yong He
2024-06-05
add 'override' keyword to getCompileTimeProfile (#4275)
kaizhangNV
2024-06-04
Add APIs to get profile of compile time (#4242)
kaizhangNV
2024-06-01
Support different SPIRV versions. (#4254)
Yong He
2024-05-17
Add `-minimum-slang-optimization` to favor compile time. (#4186)
Yong He
2024-05-17
capture/relay: Add capture interface classes (#4177)
kaizhangNV
2024-05-03
Add host shared library target. (#4098)
Yong He
2024-05-01
Copy default target's optionSet to code-gen target's optionSet (#4073)
kaizhangNV
2024-04-30
Avoid classifying methods with `[numthreads]` as entry points for CUDA-relate...
Sai Praveen Bangaru
2024-04-24
Parameter layout and reflection for Metal bindings. (#4022)
Yong He
2024-04-24
Silent compiler warning about missing override keywords (#4018)
Jay Kwak
2024-04-23
Switch to direct-to-spirv backend as default. (#4002)
Yong He
2024-04-19
Add metal downstream compiler + metallib target. (#3990)
Yong He
2024-04-17
Add skeleton for metal backend. (#3971)
Yong He
2024-04-09
Allow COM based API to discover and check entrypoints without [shader] attrib...
Yong He
2024-03-18
Fix name mangling and source file finding logic for precompiled module valida...
Yong He
2024-03-11
Link-time specialization fixes. (#3734)
Yong He
2024-03-07
Link-time constant and linkage API improvements. (#3708)
Yong He
2024-03-04
Add `IGlobalSession::getSessionDescDigest`. (#3669)
Yong He
2024-02-28
[SPIRV] Add NonSemanticDebugInfo for step-through debugging. (#3644)
Yong He
2024-02-23
Add slangc interface to compile and use ir modules. (#3615)
Yong He
2024-02-22
Add API for querying and reusing precompiled binary modules. (#3614)
Yong He
2024-02-20
Refactor compiler option representations. (#3598)
Yong He
2024-02-15
Support loading serialized modules. (#3588)
Yong He
2024-02-02
Atomics+Wave ops intrinsics fixes. (#3542)
Yong He
2024-01-18
Capability def parsing & codegen + disjoint sets (#3451)
Yong He
2023-12-05
Support `include` for pulling file into the current module. (#3377)
Yong He
2023-11-14
Add GLSL Compatibility. (#3321)
Yong He
2023-10-09
Run curated spirv-opt passes through slang-glslang. (#3266)
Yong He
2023-10-02
Add SPIRV intrinsics for ShaderExecutionReordering and RW/Buffer. (#3252)
Yong He
2023-09-25
Fix for threading issues around global session & epoch ids. (#3232)
jsmall-nvidia
2023-09-07
Add -repro-fallback-directory (#3188)
jsmall-nvidia
2023-08-28
Allow bitwise or expressions and numeric literals in spirv_asm blocks (#3157)
Ellie Hermaszewska
2023-08-17
Initial support for differentiating existential types (#3111)
Sai Praveen Bangaru
2023-08-16
Use ankerl/unordered_dense as a hashmap implementation (#3036)
Ellie Hermaszewska
2023-08-15
SPIR-V WIP (#3064)
Ellie Hermaszewska
2023-08-14
Support per field matrix layout (#3101)
Yong He
2023-08-09
Clean up and improve Val deduplication performance. (#3069)
Yong He
2023-08-07
Add spirv-dis as a downstream compiler (#3059)
Ellie Hermaszewska
2023-08-04
Redesign `DeclRef` and systematic `Val` deduplication (#3049)
Yong He
2023-07-18
nsight Aftermath crash example (#2984)
jsmall-nvidia
2023-07-18
Simplify Lookup and improve compiler performance. (#2996)
Yong He
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