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path: root/tests/hlsl-intrinsic/texture/partial-resident-texture.slang
AgeCommit message (Expand)Author
2025-10-108503 wgsl depth texture (#8645)Sami Kiminki (NVIDIA)
2025-09-25Prepare VulkanSDK release Oct 2025 (#8525)Jay Kwak
2025-09-02render-test: Change D3D12 default to sm_6_5 (#8320)James Helferty (NVIDIA)
2025-08-07Add warning for comma operators used outside for-loops and expand expressions...Copilot
2025-06-18Fix additional VVL violations (#7377)Gangzheng Tong
2025-04-03Add sparse texture Load intrinsic for SPIRV (#6702)DarrelFW321
2025-02-28Implement sparse texture Sample* intrinsics for SPIRV (#6377)Darren Wihandi
2025-01-17test-server should use d3d12core.dll from bin directory (#6095)Jay Kwak
2024-06-28Implement CheckAccessFullyMapped (#4509)Jay Kwak