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path: root/tools/gfx/d3d12/render-d3d12.h
AgeCommit message (Expand)Author
2022-05-17Split render-d3d12.h/cpp into a set of smaller files (#2231)lucy96chen
2022-05-04Changed all uses of attachment (in the context of render/depth stencil target...lucy96chen
2022-04-27gfx: Add interop API to control descriptor heap binding. (#2211)Yong He
2022-04-21GFX renaming work part 2: slang-gfx.h renames (#2194)lucy96chen
2022-04-14GFX renaming work part 1 (#2183)lucy96chen
2022-04-12Support `[DllImport]` (#2181)Yong He
2022-03-14Small fix in d3d12 transient heap. (#2160)Yong He
2022-03-11gfx: Add `ITransientResourceHeap::finish()` to avoid `Signal` after every que...Yong He
2022-03-09gfx: restructure render-d3d12.cpp (#2154)Yong He
2021-03-10Swapchain resize and rename to `IDevice` (#1741)Yong He
2021-02-24Explicit swapchain interface in `gfx`. (#1726)Yong He
2021-02-04[gfx] Shader-object driven shader compilation. (#1688)Yong He
2021-01-14COM-ify all slang-gfx interfaces. (#1656)Yong He
2021-01-11Make `gfx::Renderer` a COM interface. (#1653)Yong He
2019-09-13Refactor render-test to make cross platform (#1053)jsmall-nvidia